Articles in the "Software" Category
Model I TRSDOS Disk BASIC contained a number of extra commands and enhancements to Level II BASIC, not all related to disk. The commands were documented in the TRSDOS 2.3 Reference Manual. All other TRS-80 operating systems with a Disk BASIC supported these commands, although often CMD
used different syntax.
The Model I TRSDOS command shell supported a number of internal commands, as documented by the TRSDOS 2.3 Reference Manual. Most of the commands were also supported by other TRS-80 operating systems, although they usually added extra features beyond the TRSDOS versions.
TRSDOS, referred to as DOS in some early references, was Radio Shack’s official disk operating system for the Model I. The name stood for T
ystem. It was bundled with Radio Shack’s floppy disk upgrade, but it could also be purchased separately.
Although there were many Frogger adaptations for the TRS-80, this Cornsoft Group version was licensed by Sega and was the “official” Frogger. The premise of Frogger is simple. The goal is to guide as many frogs as possible back to their homes, crossing a busy road and dangerous river in the process.
The TRS-80 version of Frogger offers the choice of five difficulty levels and an option to play background music. The famous theme music, taken from the Japanese children’s song “Inu No Omawarisan”, is the same as used in the original arcade version. Most TRS-80 games played music during title screens and sound effects during the game. Frogger was one of the few to also play background music during the game, not an easy feat on a computer with no sound controller.
is probably the TRS-80 game with the most bizarre premise. It was written by J. Weaver Jr. (Factory Programming) and distributed by Soft Sector Marketing. Outhouse
was later rewritten for the Color Computer by the same author, but sold through Computer Shack.
The T80-FS1 Flight Simulator was a groundbreaking simulation program for the TRS-80, written by Bruce Artwick and released by SubLOGIC in February 1980. It was based on A2-FS1, the original Apple II version of the Flight Simulator, also written by Bruce Artwick and released a few months earlier. From the introduction to the T80-FS1 user’s manual:
The T80-FS1 is the second version of the FS1 program. Feedback from users of our initial Apple II version of FS1 has been used extensively in the TRS-80 version. Selectable downward view, bomb sights, visible enemy gun blasts, and a “simulation reset” command were all added to the FS1 since the introduction of the Apple II FS1. The T80-FS1 also has slightly higher frame projection rate than the Apple version.
Nukliex was written in 1984 by Dennis Lo, and released through JMG Software International. Although the game’s title screen identifies itself as “Nukliex”, it was always advertised as “Nucliex”.
When you start Nukliex, you can select a difficulty level between 1 and 10. You control a ship located at the bottom of the screen that fires shots toward the top. Asteroids and aliens attack you from above. This is pretty standard for most games of this type. But unlike other games, you can also move your ship not just side to side but also up and down. Your ship also has a shield that will protect it when you press the ENTER key. The shield takes time to regenerate itself, so you need to use it sparingly.
was based on the arcade game Space Panic
, released by Universal in 1980. The original version was written for the Apple II by Ben Serki in 1981 and sold by Brøderbund Software. There were also versions of Apple Panic
sold for the Atari 400/800 and the IBM PC (both written by Olaf Lubeck) and for the Commodore VIC-20 (by Creative Software). The TRS-80 version was written by Yves Lempereur in 1982 and published by Funsoft, the fifth of nine games that he wrote for the TRS-80.
Galaxy Invasion Plus
was an update to Galaxy Invasion
with a few new features added. An important difference from the older game is the voices. The speech include “Galaxy Invasion” (at the title screen), “Prepare to die, human!” (as the game starts), and “Game over, Player 1” (when the game ends). Other phrases that are used include: “You’re dead!”, “Flagship alert!”, and “Extra ship!” If you achieve a high score, the game says, “Great Score, Player 1”. But if you beat the top score, it says “Super Score, Player 1”. The speech is very clear and one of the best examples of voice in a TRS-80 game.
was written by Arthur Gleckler and released in 1982. It was the final TRS-80 game released by Big Five Software, and only one of two not written by Bill Hogue. Weerd
was released near the very end of the TRS-80 game market.