|Author:||J. Weaver Jr.|
|Publisher:||Soft Sector Marketing|
|Compatibility:||Model I and III, disk and tape|
An advertisement from 80-U.S. Journal
Outhouse is probably the TRS-80 game with the most bizarre premise. It was written by J. Weaver Jr. (Factory Programming) and distributed by Soft Sector Marketing. Outhouse was later rewritten for the Color Computer by the same author, but sold through Computer Shack.
You are in charge of a spaceship (which looks like a Big Five Software Flagship) which is assigned to protect an isolated outhouse. For some strange reason, alien spaceship are targeting the structure for destruction. Equally troubling are the thieves and squatters who are attempting to steal all of the paper from the outhouse. Thieves try to use up the paper by dragging a trail from the outhouse. Squatters merely go into the outhouse and use up a certain amount of paper. The game ends if you lose all of your lives or if you run out of paper. You receive an extra life and smart bomb every 10,000 points and an extra roll of paper after four waves of aliens.
Your ship fires a laser bolt that can destroy aliens, thieves, and squatters. The bolt doesn’t recharge immediately, so you can fire only about one shot per second. Your ship will be destroyed if you crash it into anything, even the outhouse itself. You also have a limited number of smart bombs at your disposal that can destroy all enemies on screen. The game sounds simple, but it can be extremely difficult, especially when there are many aliens and vandals on screen.
Fireball and two Thieves
Thief stealing paper
Outhouse is a creative idea for a game, and certainly not a typical arcade game.