<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Gamer&#8217;s Cafe</title>
	<atom:link href="http://www.trs-80.org/the-gamers-cafe/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.trs-80.org/the-gamers-cafe/</link>
	<description>TRS-80.org is a source for information about the Radio Shack TRS-80 line of computers, hardware, and software, with articles, interviews, and more!</description>
	<lastBuildDate>Sat, 21 Jan 2012 03:40:25 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: David Ross Goben</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-27047</link>
		<dc:creator>David Ross Goben</dc:creator>
		<pubDate>Sun, 27 Feb 2011 16:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-27047</guid>
		<description>As an interesting trivia note, I was one half of the writing team, along with Beve Woodbury, who wrote the Feedback Loop column for 80 Micro under the byline of Mercedes Silver.</description>
		<content:encoded><![CDATA[<p>As an interesting trivia note, I was one half of the writing team, along with Beve Woodbury, who wrote the Feedback Loop column for 80 Micro under the byline of Mercedes Silver.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Larry Ries</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-19982</link>
		<dc:creator>Larry Ries</dc:creator>
		<pubDate>Thu, 12 Aug 2010 21:15:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-19982</guid>
		<description>I was the &quot;other teacher&quot; mentioned in the previous comment, Ken neglected to say that it was about 7:00 at night that we finally beat the Haunted House. How we figured out to walk through the wall of fire, I&#039;ll never know.</description>
		<content:encoded><![CDATA[<p>I was the &#8220;other teacher&#8221; mentioned in the previous comment, Ken neglected to say that it was about 7:00 at night that we finally beat the Haunted House. How we figured out to walk through the wall of fire, I&#8217;ll never know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keith Gibbons</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-18332</link>
		<dc:creator>Keith Gibbons</dc:creator>
		<pubDate>Thu, 17 Jun 2010 21:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-18332</guid>
		<description>Wow, what a great read!

I remember The Gamer&#039;s Cafe very fondly. I still have a large collection of 80 Micro magazines, but I always regret never compiling a complete collection of the editions containing The Gamer&#039;s Cafe.

Would anyone have a digital version of the ENTIRE series? It would be a dream to get my hands on a complete transcript of the series.</description>
		<content:encoded><![CDATA[<p>Wow, what a great read!</p>
<p>I remember The Gamer&#8217;s Cafe very fondly. I still have a large collection of 80 Micro magazines, but I always regret never compiling a complete collection of the editions containing The Gamer&#8217;s Cafe.</p>
<p>Would anyone have a digital version of the ENTIRE series? It would be a dream to get my hands on a complete transcript of the series.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ken Jackway</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-11108</link>
		<dc:creator>Ken Jackway</dc:creator>
		<pubDate>Thu, 25 Feb 2010 13:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-11108</guid>
		<description>I taught school in Phoenix, AZ and in 1979 our PTA bought us a TRS80 Mod I - CPU, monitor &amp; tape drive.  The principal put it in my room (I guess I had mentioned the word “computer” in a faculty meeting or something) and asked me to get a math program running.  Well, the only prepackaged programs available was the Math I from Tandy.  So I had to learn Basic and eventually had some computer activity going.  The next year, the school purchased 3 additional Mod I, expansion interface, 2 external drives and a Language packet.  We had a computer network in an elementary school!  People came from around the Valley and state to see what we doing.

After school, another teacher and I worked on Haunted House and laughed our heads off when we finally solved it.  Funny how simple things seemed so different then.  We rejoiced when we got a stick figure to walk across the screen using the gigantic pixels.

The manual that came with the first unit was typewritten with some of the computer symbols actually written in by hand.  It had a light blue or green cover and was stapled in the corner.  Later I realized how rudimentary it was because it discussed about random access files somewhere around pages 12-16.</description>
		<content:encoded><![CDATA[<p>I taught school in Phoenix, AZ and in 1979 our PTA bought us a TRS80 Mod I &#8211; CPU, monitor &amp; tape drive.  The principal put it in my room (I guess I had mentioned the word “computer” in a faculty meeting or something) and asked me to get a math program running.  Well, the only prepackaged programs available was the Math I from Tandy.  So I had to learn Basic and eventually had some computer activity going.  The next year, the school purchased 3 additional Mod I, expansion interface, 2 external drives and a Language packet.  We had a computer network in an elementary school!  People came from around the Valley and state to see what we doing.</p>
<p>After school, another teacher and I worked on Haunted House and laughed our heads off when we finally solved it.  Funny how simple things seemed so different then.  We rejoiced when we got a stick figure to walk across the screen using the gigantic pixels.</p>
<p>The manual that came with the first unit was typewritten with some of the computer symbols actually written in by hand.  It had a light blue or green cover and was stapled in the corner.  Later I realized how rudimentary it was because it discussed about random access files somewhere around pages 12-16.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew Reed</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-10968</link>
		<dc:creator>Matthew Reed</dc:creator>
		<pubDate>Thu, 18 Feb 2010 00:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-10968</guid>
		<description>I remember the column in which you were mentioned. It was the June 1983 issue.</description>
		<content:encoded><![CDATA[<p>I remember the column in which you were mentioned. It was the June 1983 issue.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ken Jackway</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-10961</link>
		<dc:creator>Ken Jackway</dc:creator>
		<pubDate>Wed, 17 Feb 2010 19:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-10961</guid>
		<description>I saved a copy of 80 Micro (don&#039;t know where it is at the moment) because I was listed as the holder of the high scores of both Meteor Mission &amp; Cosmic Fighter.  Even though Mad Max seemed to question my high scores, I assure you they were reached legitimately.  If you can only imagine the &quot;wasted&quot; hours it took to achieve this cherished milestone.  It was good to be a part of computing at that time.  We had CP/M and BBS (bulletin boards) and &quot;interfaces&quot; under our monitors.   And no Microsoft!
Thanks for the memories.</description>
		<content:encoded><![CDATA[<p>I saved a copy of 80 Micro (don&#8217;t know where it is at the moment) because I was listed as the holder of the high scores of both Meteor Mission &amp; Cosmic Fighter.  Even though Mad Max seemed to question my high scores, I assure you they were reached legitimately.  If you can only imagine the &#8220;wasted&#8221; hours it took to achieve this cherished milestone.  It was good to be a part of computing at that time.  We had CP/M and BBS (bulletin boards) and &#8220;interfaces&#8221; under our monitors.   And no Microsoft!<br />
Thanks for the memories.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seth Eliot</title>
		<link>http://www.trs-80.org/the-gamers-cafe/comment-page-1/#comment-9758</link>
		<dc:creator>Seth Eliot</dc:creator>
		<pubDate>Sat, 02 Jan 2010 19:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.trs-80.org/the-gamers-cafe/#comment-9758</guid>
		<description>I still have the December 1983 issue of 80 Micro.  I saved it because in that issue in The Gamers Café they published the following:

Maybe we should retire Lunar Lander, too.
&quot;In the [September] Gamer&#039;s Café you stated that the final disgrace will be in the cheating of Lunar Lander,&quot; write Seth Eliot of Brooklyn, NY.  Then he proceeds to give instructions on refueling:
On the Model I, exit the game by pressing Break and Reset, hit Enter at the memory size prompt, type SYSTEM, and then type in /32767.
&quot;It seems that this memory location refuels you without any damage to the game,&quot; write Seth. &quot;Sorry, Max.&quot;
&quot;Not half as sorry as I am,&quot; Max grunted</description>
		<content:encoded><![CDATA[<p>I still have the December 1983 issue of 80 Micro.  I saved it because in that issue in The Gamers Café they published the following:</p>
<p>Maybe we should retire Lunar Lander, too.<br />
&#8220;In the [September] Gamer&#8217;s Café you stated that the final disgrace will be in the cheating of Lunar Lander,&#8221; write Seth Eliot of Brooklyn, NY.  Then he proceeds to give instructions on refueling:<br />
On the Model I, exit the game by pressing Break and Reset, hit Enter at the memory size prompt, type SYSTEM, and then type in /32767.<br />
&#8220;It seems that this memory location refuels you without any damage to the game,&#8221; write Seth. &#8220;Sorry, Max.&#8221;<br />
&#8220;Not half as sorry as I am,&#8221; Max grunted</p>
]]></content:encoded>
	</item>
</channel>
</rss>

