The Programmer’s Guide is my favorite TRS-80 programming book, and in my opinion, the most useful. The chapters include:
- an overview of the operating system
- device input/output, with information about filters and drivers
- disk drive input/output, with information about writing a disk driver
- DOS directory structure
- disk file access and control
- interfacing with supervisory calls (SVCs), including detailed information about parameters
- other useful miscellaneous tables and topics
The T80-FS1 Flight Simulator was a groundbreaking simulation program for the TRS-80, written by Bruce Artwick and released by SubLOGIC in February 1980. It was based on A2-FS1, the original Apple II version of the Flight Simulator, also written by Bruce Artwick and released a few months earlier. From the introduction to the T80-FS1 user’s manual:
The T80-FS1 is the second version of the FS1 program. Feedback from users of our initial Apple II version of FS1 has been used extensively in the TRS-80 version. Selectable downward view, bomb sights, visible enemy gun blasts, and a “simulation reset” command were all added to the FS1 since the introduction of the Apple II FS1. The T80-FS1 also has slightly higher frame projection rate than the Apple version.
After learning that 80 Micro was planning to drop TRS-80 support, Lance Wolstrup decided to launch his own magazine which he named TRSTimes. As he stated in the first issue:
“What I wanted was a newsletter whose roots and traditions were firmly planted in the Wayne Green tradition of 80 Micro from 1981 to 1983; one that would be primarily oriented toward the TRS-80 hobbyist.”
Nukliex was written in 1984 by Dennis Lo, and released through JMG Software International. Although the game’s title screen identifies itself as “Nukliex”, it was always advertised as “Nucliex”.
When you start Nukliex, you can select a difficulty level between 1 and 10. You control a ship located at the bottom of the screen that fires shots toward the top. Asteroids and aliens attack you from above. This is pretty standard for most games of this type. But unlike other games, you can also move your ship not just side to side but also up and down. Your ship also has a shield that will protect it when you press the ENTER key. The shield takes time to regenerate itself, so you need to use it sparingly.